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1. Both TQ and SISI launchers died - in Issues, Workarounds & Localization [original thread]
Hi! i wanted to patch and the launcher pops up: Quote: on 0x05f11a75 address to 0xe886cca9 cannot be read i did the repair, still nothing! W8, x64
- by Ador HUN - at 2015.01.08 11:37:05
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2. Exeption when patching to SISI - in Test Server Feedback [original thread]
It was the website change, clear the launcher data
- by Ador HUN - at 2015.01.08 11:29:58
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3. Exeption when patching to SISI - in Test Server Feedback [original thread]
Hi! i cant patch to sisi, its giving me an exeption! W8 Pastebin Any ideas whats happening?
- by Ador HUN - at 2014.12.03 21:54:22
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4. Standings not refreshing from API - in Issues, Workarounds & Localization [original thread]
Hi! Evemon is crying since days that standings can not be updated. i tried other tools, and they are saying the same thing, enable standings. i have everything enabled on my API key! any ideas? Thanks!
- by Ador HUN - at 2014.11.21 23:12:52
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5. 'Unlimited' Skill Queue? - in Issues, Workarounds & Localization [original thread]
Ferni Ka'Nviiou wrote: Hello all, this is a relatively meagre issue. The Skill Queue seems to be limited to a certain number of skills at one time [50]. Not that ideal for an 'unlimited' skill queue, right? http://imgur.com/DJdPpfy
It's ...
- by Ador HUN - at 2014.11.21 23:10:03
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6. Market item details suggestion - in Test Server Feedback [original thread]
Hi! I was thinking, that it would be nice if there were an icon next the modules name on the top that i can use it or not. Market details Sometimes i have to go to the "Groups" tab and scroll to the item to check if i have the skill for it.
- by Ador HUN - at 2014.01.08 17:22:00
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7. An another good chunk of exeptions in pastebin format - in Test Server Feedback [original thread]
CCP Habakuk wrote: Hi! Most of these exceptions are related to slightly mismatching localization data, which happens quite often on test servers. I already created a defect based on your bugreport about the problems with the client monitor. W...
- by Ador HUN - at 2013.12.11 15:08:00
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8. An another good chunk of exeptions in pastebin format - in Test Server Feedback [original thread]
Hi! 133 exceptions in 15 minutes NEW RECORD :D I put them into pastebin pastes. EVE Client version 8.4 build 667128 started 12/11/2013 11:58:49 Running against a test server. EXCEPTION #1 bluepy.py(35) CallWrapper EXCEPTION #4 bluepy.py(...
- by Ador HUN - at 2013.12.11 12:21:00
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9. LP stores not working on sisi??? - in Test Server Feedback [original thread]
Hi! LP store is broken since a few days, i bought 3 5% warp speed implants and none of them got delivered. However i bought the same implant last week with my main, and it got delivered
- by Ador HUN - at 2013.12.11 11:39:00
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10. POS stuck in anchoring - in Test Server Feedback [original thread]
CCP Habakuk wrote: This is a known bug, which happens mostly on Singularity (and in rare cases on TQ). This one array will probably need to be removed the hard way (with weapons or through a GM / DEV action). Feel free to contact me with the lo...
- by Ador HUN - at 2013.11.30 15:33:00
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11. No response from bug reports - in Test Server Feedback [original thread]
CCP Habakuk wrote: Yeah, as Alvatore DiMarco wrote: The new bug reporting system does not yet allow to respond to bug reports. We are missing this feature a lot and it is on the backlog for our web team. As I had a few minutes of time: I had a...
- by Ador HUN - at 2013.11.30 15:32:00
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12. No response from bug reports - in Test Server Feedback [original thread]
Thanks!
- by Ador HUN - at 2013.11.28 20:17:00
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13. POS stuck in anchoring - in Test Server Feedback [original thread]
Hi! I placed a pos a few weeks ago, today i added some new modules, and when i try to online them the tower says its busy anchoring an array, but the array shows as anchored! Pic 1 Pic 2
- by Ador HUN - at 2013.11.28 17:45:00
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14. No response from bug reports - in Test Server Feedback [original thread]
Hi! im getting no response from bugreports, or feedback that it even got delivered! I sent like 6-8 reports.
- by Ador HUN - at 2013.11.28 17:35:00
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15. singularity reactivation - in Test Server Feedback [original thread]
CCP Habakuk wrote: To repeat myself: The automatic reactivation takes 12-36 hours. Please only ask for reactivation, if your account is still inactive 36 hours after it was activated on TQ. There is no official reactivation thread any longer ...
- by Ador HUN - at 2013.11.23 06:50:00
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16. singularity reactivation - in Test Server Feedback [original thread]
Hi! Please reactivate this account on SISI! I added 2 months, if this is not the official reactivation thread, please link it to me! Thanks!
- by Ador HUN - at 2013.11.22 10:56:00
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17. Mass test feedback, November 4th - in Test Server Feedback [original thread]
Machine Info and Settings DirectX version your client was running (Cntrl+F to see this information): DX9 OS version: W7 Ultimate X64 CPU: Intel GM45 GPU: Intel T3500 RAM: 2GB How many clients were you running at the same time? One Graphic setting...
- by Ador HUN - at 2013.11.04 18:03:00
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18. Mass-test feedback - October 24 - in Test Server Feedback [original thread]
Machine Info and Settings DirectX version your client was running (Cntrl+F to see this information): DX9 OS version: Windows 7 ultimate x64 CPU: Intel T3500 GPU: Intel GM45 RAM: 2G How many clients were you running at the same time? One ...
- by Ador HUN - at 2013.10.24 18:17:00
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19. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Hi! Can i get an activation with this account? Thanks!
- by Ador HUN - at 2013.09.01 14:26:00
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20. Announcement:Odyssey 1.1 now on Singularity (new build system feedback) - in Test Server Feedback [original thread]
Hi! I still cant log in into Singularity! I have 10 days from my subscription, i'm making the renewal in a few days. The last mirror is a month old, when will it updated? This site shows, that there is a new mirror, but the client still said "I...
- by Ador HUN - at 2013.08.30 18:17:00
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